Marcy Kawabata's profile

Fireworks Shooter Game - Rapid Prototype

Fireworks Shooter Game - Rapid Prototype
This is a short first-person shooter level I created for a class project. To play, you shoot at stars in the sky, which then explode into colorful fireworks. It was designed to be a zen experience- the opposite of most shooters. I scripted the game mechanics, including scorekeeping, an options menu with restart/quit functionality, and all shooting interactions. The firework particle effects were also created by me using Unity's built-in particle system engine.

The 'stars' spin calmly for extra zen.

Each of the three firework types has a distinct color and explosion pattern. I think the visual diversity of fireworks is part of what makes them so fun and appealing to watch!
Fireworks Shooter Game - Rapid Prototype
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Fireworks Shooter Game - Rapid Prototype

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